Project 2 day 14

I’m torn between kind of liking how she is turning out, and being terrified because her month is half up and every time i work on her, more things need to be done.

worked a lot on her back and arms (I think her elbows are off by about 20 degrees each!) but not ready for pics. Also started playing with detailing her abdomen – even though her feet are way behind. bad thing to do! this keeping her all at about the same level is hard. trying to give her just a hint of a 6pack but it is too even right now, as are the ribs – no serratus anterior in place yet – and hardly any latissimus dorsi showing wrapping around.
day 14 reclining lady

project 2 day 11, project 4 day 1

ok back on project 2 a little – definitely helped to step away for a few days – but time is passing so quickly. Rebuilt her face – not so lopsided. this next week i have to work on her back and hands. build up her arms a bit more too.

started thinking about a raised dragon tattoo on her back…. not sure i can work that small/finely. but maybe if i work on cleaning up her back while i think about it, at least i’ll get her back done!

a little clean up on the reclining lady
a little clean up on the reclining lady
a little clean up on the reclining lady
a little clean up on the reclining lady

worked on the armature for the other sculpt – that was a disaster! i need to learn to make sturdy, non wiggly armatures. trying to use the nsp medium clay, and after working with the nsp hard it seems terribly soft.

was thinking about falling – got to imagining a 2nd figure below her, its curves echoing hers – not sure if it is human or not yet…

falling lady

falling lady

falling lady

adding 2 new projects

i’ve got a couple of issues that keep me from being a good sculptor.

1. I have no idea how to finish a piece. once i’ve got a line that i like, or a mood – i tend to just drop the piece and move on. I really need to work on my skills at bringing the entire sculpt to the same level, and truly finish it.

2. I have no belief in myself as a sculptor. I love pushing clay, making shapes – i can’t seem to not do it. totally a part of life like breathing. but each piece is a race between the part of me that loves bringing the shape into existence, and the part that asks who i’m trying to fool – why am i wasting good money on clay and wasting time that could be used for useful things, making sculpts that aren’t worth it.

so i don’t finish much, and toss a lot. the 2 issues feed each other – if i never finish a piece, it doesn’t have to be judged by other folk, and i won’t have to admit its not very good.

part of my problem is lack of realistic goals. I really admire graceful, gentle, beauty. in classical sculptors – I would love to have some portion of Bernini’s ability to engage you and pull you in. But those aren’t my skills. I need to accept that . I need to figure out what my strengths are, and work on making the most of them, even if they aren’t strengths that i want or admire in other peoples’ work.

i think i’m back to thinking there should be a 12 step program for artists. one that has you admit you have a problem, then gives you steps to work on dealing with it.

so all the blithering aside — i’m kind of stumped on the reclining woman – and want to give her a day or 2 to ferment and hope i figure out what to do next. I started another armature last night and hope to start claying it tonight – and meanwhile – have a household project of plastering walls that is requiring i clean out 2 spare rooms that i’ve got random stuff stashed in. found a cat i started awhile back and decided it was worth trying to work on some more. the clay is sculpture house’s non-sulfured plastilina (oil-based) and its really soft. if nothing else, it will give me some practice in working with sticky clay.

cat slink

cat slink

Project 2 Day 6

got to work on an attitude adjustment! between work being difficult, and needing to do house and yard work, i’m in a foul mood lately. I have a slight (ahem) problem with getting rid of stuff. and right now we are going thru all the rooms in the house and the garage, and the attic, and discarding stuff so i huff around the house being surly. add on that we are going to be plastering 2 rooms so everything in those rooms that can’t be stashed in closets is being moved to the room i’m using as a workroom, and boy am i grouchy.

oh well.

got a few hours to work on this piece. meant to start another armature and didn’t get to it – maybe tonight. really need to work on this one’s face – she is starting to look disturbingly Nefertiti-ish. Forest Rogers sent me a link to a magazine with these incredible lace ruffs – so got to wondering how this one would look with one on. The thing is, with it on, i get this disturbing feeling i’ve seen an image somewhere, some time, sort of like this. The perpetual problem of sculpting – trying to be certain that i don’t inadvertently use other people’s ideas…

oh well – got to think about it. would want the lace to be very delicate and lace like, and how in the world would you cast something like that?

reclining lady with partial neck ruff

reclining lady with partial neck ruff

reclining lady with partial neck ruff

reclining lady with partial neck ruff

project 2 day 4

rough week at work. and so has all kinds of household projects we need to work on. excuses, excuses….

pulled her head off, lengthened her neck, roughed in a slightly larger head (needs to be more delicate) and roughed in her other arm and hand.

need to do better light. not really sure where i’m going with her still – very tempted to start another project but don’t know if its because i want an excuse not to have to figure out how to finish her, or because i legitimately need to just set her aside to simmer for awhile.

might start another armature this weekend and have 2 going at the same time?

day 4 of project 2 - chavant reclining female

day 4 of project 2 - chavant reclining female

day 4 of project 2 - chavant reclining female

Project 2 – day 3

slow but pretty steady progress. again, photos help me see problems. tonight i’ll probably rough in her other hand/arm, and then take her head off and extend her neck – then work a little on her face to make it more appropriate. no finishing, but just so it isn’t quite so jarringly wrong.

still trying to figure out who she is! oh well. need to just work on figure studies too – and learning this clay. working mostly with a tiny loop right now.

chavant sculpt reclining woman

chavant sculpt reclining woman

chavant sculpt reclining woman

day 2

quick pic – need to get some better lighting. its good to take pictures as you go, I see things that arent working more quickly in a pic than i do looking at it in person. but the lack of depth of field is a problem. tomorrow maybe i’ll do a quick hdr to get more in focus.

i like the line of her left leg – but she still doesn’t have a story in my head. good practice, but unless she grows a soul she isn’t going to turn out well.

love the clay – but the tools i have are for softer clay – i’m going to break them working on this hard chavant nsp. oh dear, i’ll have to go shopping for more sculpting tools! just wish i knew what i need. i wonder if there is a good heated sculpting tool of some sort that stays at about 150, maybe 175 – and doesn’t cost 2 arms and a leg.
day 2, slightly refined sculpt

project 2 – day 1

back from family trips, time to start working.

day 1 of 2nd project – made the armature and roughed in with chavant nsp hard.

Interesting clay – I think i will like it a lot. not quite sure how i’ll work with it once it is cold though. I’m using a turkey roaster set at 175 degrees to warm the clay – I think I will try setting it at 150 and putting the whole piece in for a half hour tonight, and see what happens.

first assignment for myself : I like doing rough sculpts, so I really want to not do too much smoothing and finish. So instead, lets see how refined and finished i can make her. or if it kills the sculpt for me. She would be about 22″ standing – should be big enough for decent fingers and toes. wonder what i’ll do about hair. at one point i saw her fingers and toes turning into roots and digging into a rock – but now she looks rather bland. may have to think about that. if i give her a rock base and do the roots, perhaps her hair will be turning into leaves…

first day rough sculpt sitting female in chavant nsp
first day rough sculpt sitting female in chavant nsp